AI Insights · Timothy · July 2023
Top 5 Puzzle Games on iOS in Czech Republic for Q2 2023
Discover the performance trends of the top 5 puzzle games on iOS in the Czech Republic for the second quarter of 2023, featuring weekly downloads, revenue, and active users.
In the second quarter of 2023, the top 5 puzzle games on iOS in the Czech Republic showcased varied performance trends. Here's a closer look at their weekly downloads, revenue, and active users.
Impossible Date: Tricky Riddle from Pofuduk Games saw a notable spike in weekly downloads, reaching 8.5K in late April. However, the downloads gradually declined to around 823 by the end of June. Weekly revenue peaked at $63 in early May but fluctuated around $20-$30 in subsequent weeks. The game’s weekly active users also saw a peak of approximately 14.2K in early May before stabilizing around 4.5K by the end of June.
QuizzLand. Quiz & Trivia game by MNO GO APPS LTD experienced significant fluctuations in weekly downloads, with a high of 5.5K in early April and a low of 671 in mid-May. Weekly revenue remained relatively stable, averaging around $50. The weekly active users showed a peak of 16K in early April, eventually stabilizing to around 5.5K by the end of June.
Brain Test 4: Tricky Friends from UNICO STUDIO experienced a substantial surge in weekly downloads, peaking at 10.3K in late April before declining to around 649 by the end of May. Weekly revenue reached its highest point at $450 in mid-May but saw a decline afterward. The game’s weekly active users showed a dramatic increase to 12.3K in late April, stabilizing around 3.4K by the end of June.
Words of Wonders: Crossword by Fugo displayed consistent weekly downloads, averaging around 1.5K to 2.4K throughout the quarter. Weekly revenue remained steady, fluctuating between $450 and $750. The weekly active users were stable, averaging around 10.5K to 11.8K during the period.
Block Blast! from Hungry Studio saw a moderate range in weekly downloads, peaking at 2K in early April and remaining around 1.6K by late June. Despite having no revenue data, the game maintained a consistent weekly active user base, averaging around 9K with slight fluctuations.
These insights come from Sensor Tower. For more detailed data and further analysis, visit Sensor Tower's website.